Based in London, United Kingdom
Press / Business contact:
Available on request
I've been making and playing games since Mario first squared up against his simian foe. This fascination with games has been present throughout my life providing an outlet for both technical and artistic creativity. By day I work as the lead software engineer at Can Factory, a UK-based technology design company that also supports my game development endeavours. Other hours are spent making games. Previously I've released QB1-0, an arcade space shooter for iOS. Currently I'm working on Spooky Pooky, a 2D platformer destined for release sometime in 2015.
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Awards & Recognition
I blog (mostly) about game development at http://pixelated.postagon.com/.
Can Factory Ltd
Find out more about my employer at http://www.canfactory.com/.